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Root: The Roleplaying Game—Ruins and Rolls

Created by Magpie Games

Root: The Roleplaying Game returns with a new supplement—Ruins & Expeditions—and new faction inclusion dice from Fanroll!

Latest Updates from Our Project:

The Dealer & Backerkit Surveys!
3 days ago – Thu, Nov 14, 2024 at 11:39:03 AM

Contemptible cats, vagabonds! We’ve got some project updates and a shiny new playbook for you! Let’s dive into what we’ve been up to at Magpie Games HQ! 

New Playbook: The Dealer 

Ruins & Expeditions welcomes six new playbooks to the Woodland: The Dealer, the Gourman, the Scourge, and the Hunter (plus the two you unlocked with stretch goals, the Nomad and the Orphan). We’re excited to release the Dealer playbook to you today!

You traffic in important items–relics, artifacts, and more. But you aren’t just putting money away for a rainy day; you’ve got an empire to build!

The Dealer traffics in treasures, the most important and rare items of the Woodland. But their real gift is their Investments, new upgrades that the Dealer can buy for individual clearings! Rather than just roll through a clearing and spend a little coin on gear, the Dealer can actually buy allies and business resources (Investments) that persist long enough for the Dealer to return to them later. Always wanted to have a gang of thugs on call or an important political leader in your pocket? Then the Dealer is your playbook!

To make sure these Investment options are robust, we’re not squeezing them onto the playbook. Instead, you can find them in the book AND on a separate Investments sheet, where the Dealer can track each clearing they’ve invested in to expand their empire…



Grab your new playbook and Investment sheet here:

We’d love any feedback you have on the Dealer, especially playtesting feedback. Please email your feedback to [email protected] and put Root Dealer Feedback as the subject line! We can’t wait to hear what you think of the last new playbook!

Backerkit Surveys

We are excited to work with Backerkit for fulfillment! Backerkit utilizes software designed for pledge management. We’ll be using Backerkit to get your shipping information, allow you to get more add-ons if you want them, deliver digital rewards, and manage your pledges!

Backerkit surveys will be sent to everyone via the email address on your Kickstarter account. These surveys will be sent in waves, so don’t panic if you don’t get it right away. We’ve submitted it for review with Backerkit earlier this week, and we’ll do a smoke test with a small number of backers before it goes out to everyone. You should see it before American Thanksgiving!

If you haven’t received your survey by December 1st, please shoot us an email at [email protected]

You must complete your Backerkit survey to get your rewards!

If you run into any issues navigating Backerkit, please email us at [email protected] and we’re happy to help you out. Do not DM us on social media or message us via Backerkit. 

Failed Pledges
If you backed the project, and your pledge failed, you will still get a Backerkit survey and the opportunity to fix your dropped pledge. If you have already late-pledged after your payment failed, you will have two orders, one for your late pledge and one for your failed pledge during the campaign. Please do not pay for both. If you need help because you have two orders, please email us at [email protected].

Gratitude from the Woodland

Thank you so much for all your support and excitement! We can’t wait to talk to you next month with updates on how the book is going! We hope you have a great November and enjoy the Dealer! 


 

WE DID IT! Campaign Closed!
about 1 month ago – Thu, Oct 03, 2024 at 04:12:14 PM

Hypnotic hawks, vagabonds! That’s a wrap! WE DID IT! What a phenomenal journey it’s been with you! Let’s review everything we accomplished this campaign! 

Unlocked Stretch Goal: Clearing Booklet 3

At $325,000, we’re creating ANOTHER new physical book: Clearing Booklet #3! Clearing Booklet #3 collects all four of the new stretch goal clearings we unlocked so far—Blackwine Vineyard, Rosewater Basin, Ingram's Ford, & Sweetwater Inlet—into a perfect bound book with new art from Kyle Ferrin! Each clearing contains interesting conflicts, important residents (with stats), unique locations, and special rules! Everyone who backs at a level that includes ALL STRETCH GOALS will receive a copy of Clearing Booklet #3 for free and the Clearing Booklet #3 is now available as an add-on!

Unlocked Stretch Goal: Ahh, More Monsters!

At $350,000, we’re expanding Ruins & Expeditions to include MORE monsters and a NEW clearing—Ricklebell Falls—that focuses on the fearsome beasts of the Woodland. Both the new monsters and the new clearing will be added to the digital and print versions of the book. Along with the unlocked playbooks, this final stretch goal brings the new expansion up to almost 200 pages!

Final Campaign Overview

Let’s take a quick look at what you’ve accomplished over the course of this campaign:

  • Funded in 18 minutes
  • $382,177 funded
  • 3,893 Backers
  • 18 stretch goals unlocked
  • 2 new clearing booklets
  • 3 new sets of faction dice
  • A dice tray and dice bag
  • 2 new playbooks: The Nomad and the Orphan
  • 4 new clearings: Blackwine Vineyard, Rosewater Basin, Ingram's Ford, and Sweetwater Inlet (all in Clearing Booklet #3!)
  • 4 new maps: Lake, Mountain, War-torn, and Spring
  • Alchemy & Roll20 VTT
  • MOAR MONSTERS—expanding Ruins & Expeditions to almost 200 pages!

This is an incredible level of success, vagabonds! We can’t wait to deliver all these amazing stretch goals to you next year! 

Late Pledges

We know the pain of missing a Kickstarter campaign by just a few hours, but your friends who missed out will be able to pledge starting RIGHT NOW using Kickstarter’s Late Pledge option! All you need to do is hit the late pledge button where the pledge button used to be! 

We’re going to keep most of the pledge levels open for approximately one week to give fans who missed out on the campaign a chance to pledge. By the end of next week, however, we’ll be limiting late pledges to pledge levels focusing on the new material. Let your friends know before time runs out!

If you pledged during the campaign, you don’t need to do anything more! We’ll let you know when our pledge manager opens with an update here on the Kickstarter page.

Next Steps

First—a break! We’ve been working hard to make this an amazing campaign and are ready for a short recovery time! But don’t worry, we’ll be back at it shortly!

When we come back we’ll begin monthly updates about the progress of the book and all the stretch goals, including where it’s at in development, what steps are next, and what you can expect from the process. You can look for our next update in November!

Gratitude from the Woodland

There’s absolutely no way to thank you, vagabonds, for such an amazing campaign! We’re so grateful to all your excitement, great ideas, feedback, and love for Root: the RPG! We’ll see you next month with our first monthly update!


 

Livestream & The Scourge!
about 2 months ago – Tue, Oct 01, 2024 at 08:00:01 AM

Fearless foxes, vagabonds! We’re sneaking up on the next stretch goal and while we wait, we wanted to show you the last playbook preview! Let’s dive in!

New Playbook: the Scourge

Ruins & Expeditions welcomes six new playbooks to the Woodland: The Dealer, the Gourmand, the Scourge, the Hunter…and our two unlocked stretch goal playbooks (the Nomad and the Orphan). We’re excited to release the Scourge playbook to you!

You have been wronged by someone powerful, left for dead by your nemesis after they took everything from you. Now you pursue justice for yourself and others, no matter the cost.

The powerful denizens of the Woodland, especially those affiliated with the major factions, often leave a trail of destruction in their wake, their lust for power a wrecking ball that careens through the lives of ordinary denizens. The Scourge is a vagabond whose search for justice leads them to abandon their life as an ordinary denizen and take up life on the road, seeking to avenge themselves on the one who wronged them.

The Scourge's main move is "The List"—a reminder of their revenge that spurs them on to do great things. They get a +1 ongoing to everything they do against those on the list... but marking down too many names and enacting too much vengeance has a terrible cost: the Scourge will be consumed by their desire for revenge and ceases to be a PC!

We’d love any feedback you have on the Scourge, especially playtesting feedback. Please email your feedback to [email protected] and put Root Scourge Feedback as the subject line! We can’t wait to hear what you think of the first new playbook!

You can get your copy of the Scourge via by clicking here!

Campaign Wrap-Up Livestream

Wanna hang out and talk about the amazing art of Root: the RPG and board game? 

Join us on October at 3PM PDT/6 PM EDT with amazing artist Kyle Ferrin to watch him create some amazing Root art while we talk about the new rpg supplement!

Kyle’s art has brought thousands of fans to both the board game and ttrpg, featuring adorable woodland creatures in a unique style. Join us on the livestream to ask him your Root questions, talk to Mark about the new supplement, and see some amazing art in real time!

See you on twitch!


 

New Stretch Goals Unlocked: Sweetwater Inlet & Dice Tray!
about 2 months ago – Mon, Sep 30, 2024 at 10:13:36 AM

Blacklisted bluejays, vagabonds! What a weekend! We hit the $300k mark and are excited to share what’s coming next! Let’s dive in!

Unlocked Stretch Goal: Clearing: Sweetwater Inlet

At $280,000, we unlocked a new fully fleshed out ready-to-use clearing set-up, complete with NPCs, problems, secrets, and rewards! In this case: Sweetwater Inlet, a clearing that delves into the injustice of refugees and the delicate moves that are made in the calm before the storm! This clearing will be available as a PDF for everyone who backs at the $15 level or higher.

Unlocked Stretch Goal: Dice Tray

At $300,000, we’re creating a new dice tray featuring Kyle Ferrin's iconic artwork, a beautiful and useful accessory for Root: The Roleplaying Game. The dice tray is made of a full-color flexible rubber sheet with a fabric cover and buttons; it easily assembles into a beautiful dice rolling tray at your table. Everyone who backs at a level that includes ALL STRETCH GOALS will receive this new dice tray for free!

New Stretch Goal: Clearing Booklet 3

At $325,000, we'll create ANOTHER new physical book: Clearing Booklet #3! Clearing Booklet #3 collects all four of the new stretch goal clearings we unlocked so far—Blackwine Vineyard, Rosewater Basin, Ingram's Ford, & Sweetwater Inlet—into a perfect bound book with new art from Kyle Ferrin! Each clearing contains interesting conflicts, important residents (with stats), unique locations, and special rules! Everyone who backs at a level that includes ALL STRETCH GOALS will receive a copy of Clearing Booklet #3 for free and is available as an add-on!

New Stretch Goal: Ahh, More Monsters!

At $350,000, we'll expand Ruins & Expeditions to include MORE monsters and a NEW clearing—Ricklebell Falls—that focuses on the fearsome beasts of the Woodland. Both the new monsters and the new clearing will be added to the digital and print versions of the book. Along with the unlocked playbooks, this final stretch goal brings the new expansion up to almost 200 pages!

Gratitude from the Woodland

What an update! We’re so excited to be in the home stretch with you, vagabonds! Let’s hit these last two stretch goals and knock it out of the park!

New Playbook: The Gourmand
about 2 months ago – Mon, Sep 23, 2024 at 01:26:17 PM

Rocketeering raccoons, vagabonds! We’re excited to show you another of the new playbooks! Let’s dive in!

The Gourmand

Ruins & Expeditions welcomes six new playbooks to the Woodland: The Dealer, the Gourmand, the Scourge, the Hunter…and our two unlocked stretch goal playbooks (the Nomad and the Orphan). We’re excited to release the Gourmand playbook to you!

You’ve tasted what the world has to offer… and you want more! In fact, you can’t wait to share your own creations with the entire Woodland, one meal at a time!

The Gourmand is no mere chef—they are an artist! In fact, they are consumed by their drive to see new things, experience new flavors, and cook meals that will live on in legend. And unlike a lot of the other vagabonds, they don’t know much about hacking their way through the forest or breaking into the homes of the wealthiest denizens of the Woodland.

That said, the Gourmand is a welcome member of virtually any vagabond band. In addition to providing food and comfort to their fellow vagabonds, they can also make meals that will impress the rich and powerful, serving them dishes that will sway even the most haughty hawk or cantankerous cat. Of course… they will need the finest spices and ingredients—the kind found in strange ruins or underground markets—to bring such a dish to life!

We’d love any feedback you have on the Gourmand, especially playtesting feedback. Please email your feedback to [email protected] and put Root Gourmand Feedback as the subject line! We can’t wait to hear what you think of the first new playbook!

You can get your copy of the Gourmand via by clicking here!

Gratitude from the Woodland

That’s all for today, vagabonds! We can’t wait as we close in on the next stretch goal! We’ll be back shortly with an update on the final stretch goals for the campaign!